ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
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Updated
Jul 30, 2024 - C#
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
Reactive crowd simulator used in the IROS 2020 paper: "L2B: Learning to Balance the Safety-Efficiency Trade-off in Interactive Crowd-aware Robot Navigation"
Unity万人同屏 GPU动画 海量单位渲染 移动 索敌 性能优化方案 Demo
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