ECS for Unity with full game state automatic rollbacks
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            Updated
            Jun 1, 2023 
ECS for Unity with full game state automatic rollbacks
Providing reproducibility in deep learning frameworks
Intuitive concurrent programming in any language
Convex component for durably executing workflows.
When the stakes are high, intelligence is only half the equation - reliability is the other 
A determinizing tracer using Ptrace
Xronos revolutionizes robotics software — enabling reproducible behavior, timing control, and rapid root cause analysis through built-in observability.
My journey to understand the meaning of life, consciousness, and free will
Quasi-determinism screening for fast Bayesian Network Structure Learning (from T.Rahier's PhD thesis, 2018)
Output non-determinism detection tool for shared memory dataflow applications.
Deterministic Simulation Testing in Go
Collapse System Logic — deterministic proof collapse (E→Z→1)
An experiment in determinism.
Simple finite state automaton, with some advanced operations.
Simple React app which illustrates ideas from "Defeating Nondeterminism in LLM Inference" by Thinking Machines
Emulator that uses the power of OpenGL to breed digital life forms.
C++/Lua/Qt app enabling LAN connection on mGBA emulators. Uses TCP P2P with authoritative RNG sync and memory access for deterministic cross-platform play.
One-command determinism + manifest for ML projects.
Imperfect Automata: Effects of “mutation” on the evolution of automaton 01101110 (Rule 110)
Resources and projects to get started with parallel, concurrent, and distributed programming.
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