blackops3
Here are 17 public repositories matching this topic...
Random things
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            Updated
            Oct 27, 2025 
- C++
A thin Call of Duty API wrapper written in TypeScript
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            Updated
            Jun 24, 2022 
- TypeScript
A Patch for Call of Duty: Black Ops 3 - Multiplayer
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            Updated
            Sep 11, 2025 
API between Lua and C++ for Black Ops 3
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            Updated
            Oct 1, 2022 
- C++
Information about and examples of HLSL shaders, techsets and materials for Call of Duty Black Ops 3
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            Updated
            Oct 17, 2024 
- Assembly
A Black Ops 3 Client
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            Updated
            Oct 27, 2025 
- C++
Old call of duty dump
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            Updated
            Jul 15, 2025 
- GSC
Tool and a doc to use the Call of Duty API
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            Updated
            Mar 10, 2023 
- PowerShell
Randomise Black Ops 3 Zombie Mod
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            Updated
            Mar 13, 2023 
- C#
Enables you to view the contents of the Call of Duty: Black Ops III console output
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            Updated
            Apr 21, 2025 
- C
Chromium extension to use the my.callofduty.com API
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            Updated
            Feb 27, 2023 
- TypeScript
This Black Ops 3 Mod was made in GSC with help from ModMe, and CabCon. The template for the Mod was provided by Cabcon: CabCon Template. I created this mod to allow the player to start a zombies game at round 100, and with the ray gun on any of the Black Ops 3 maps.
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            Updated
            Jul 5, 2024 
- GSC
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