Skip to content

A platformer game built with Lua and LÖVE2D. Physics based gameplay using the Windfield library, Anim8 for animations, Tiled for map designs, and Simple Tiled Implementation library for importing levels into the game

Notifications You must be signed in to change notification settings

robiverdev/platformergame

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

20 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Lua Platformer with LÖVE & Windfield and other libraries

This is a platformer game using the LÖVE framework and the Windfield physics library along side others listed in the "Requirements" section.
It demonstrates basic physics with gravity, a player collider, and a static platform.


Features

  • Gravity-based world
  • A player represented as a rectangle collider
  • A static platform to stand on
  • Real-time physics simulation and debug drawing

Requirements

  • LÖVE
  • Windfield physics library
  • Anim8 animations
  • HUMP tools for LÖVE game development
  • Tiled Flexible level editor
  • STI Tiled map loader and renderer for LÖVE

Installation

  1. Clone or download this repository.
  2. Install LÖVE (if you don’t have it).
  3. Place all additional libraries inside a libraries/ folder in your project directory (as shown in the code).

Running the Game

From the project root, run: love .

About

A platformer game built with Lua and LÖVE2D. Physics based gameplay using the Windfield library, Anim8 for animations, Tiled for map designs, and Simple Tiled Implementation library for importing levels into the game

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages