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Camera
Imagment edited this page Mar 27, 2025
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The Camera class is a component that controls the rendering area and view settings and visual effects in the library. It handles various rendering operations, such as rendering frames, changing the background texture, and more.
| Constructor | Description |
|---|---|
Camera() |
Default constructor. |
Camera(const Camera& other) |
Copy constructor that duplicates all properties. |
Camera& operator=(const Camera& other) |
Assignment operator to copy values while avoiding self-assignment. |
| Method | Description |
|---|---|
Clone() |
Creates a new instance of Camera with the same properties. |
| Method | Description |
|---|---|
void RenderFrame() |
Renders the current frame. |
void StartVideo() |
Starts video capturing. |
void StopVideo() |
Stops video capturing. |
| Method | Description |
|---|---|
Vector2 GetScreenPosition(Vector3 pos) |
Converts a 3D position into screen coordinates. |
void ShakeCameraOnce(float intensity) |
Applies a single camera shake effect. |
void ShakeCamera(float intensity, int shakes, float delay) |
Repeatedly shakes the camera. |
| Method | Description |
|---|---|
void EraseCamera() |
Clears the camera display. |
Rect getCameraZone() |
Retrieves the camera’s viewable area. |
getScale() |
Returns the current camera scale. |
setScale(Vector3 scale) |
Sets the camera scale. |
| Property | Type | Description |
|---|---|---|
hierarchy |
float |
Determines rendering order. |
backgroundPattern |
std::string |
Pattern used for background rendering. |
outOfStagePattern |
std::string |
Pattern for areas outside the stage. |
patternOccurrenceRate |
Vector2 |
Defines the repetition of patterns. |
showOutOfStagePatterns |
bool |
Show out-of-stage pattern visibility when set to true. |
printSpaces |
bool |
Specifies whether spaces are treated as opaque, preventing objects behind them from being rendered. |
| Property | Type | Description |
|---|---|---|
topText |
std::string |
Text displayed at the top. |
rightText |
std::string |
Text displayed at the right. |
leftText |
std::string |
Text displayed at the left. |
bottomText |
std::string |
Text displayed at the bottom. |
sideLimit |
bool |
Enables side limits for camera movement. |
topDownLimit |
bool |
Enables top-down movement limits. |
topAlign |
double |
Vertical alignment at the top. |
bottomAlign |
double |
Vertical alignment at the bottom. |
leftAlign |
double |
Horizontal alignment at the left. |
rightAlign |
double |
Horizontal alignment at the right. |
| Property | Type | Description |
|---|---|---|
cutOutOfBounds |
bool |
Clips objects outside the bounds. |
useRelativeTransform |
bool |
Uses relative transformation. |
position |
Vector3 |
Camera position in 3D space. |
rotation |
double |
Camera rotation. |
displayPosition |
Vector2 |
Position used for displaying the camera view. |
anchor |
Vector2 |
Camera anchor point. |
cameraRect |
Rect |
Defines the camera’s viewable rectangle. |
scale |
Vector3 |
Camera scaling factor. |
| Property | Type | Description |
|---|---|---|
hideMouse |
bool |
Hides the mouse cursor when set to true. |
lastFrame |
std::map<std::tuple<int, int>, std::string> |
Stores the last rendered frame. |
isRunningCam |
std::atomic<bool> |
Indicates whether the camera is running. |
currentCamera |
static Camera* |
Pointer to the active camera instance. |