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NYU Tandon CS-GY 4553 Computer Game Design Course Final Project. This project focused on a distinct aspect of game design such as Procedural Content Generation, Level Design, Resource Management Systems, Game Feel, Minimalism, etc. The experience provided hands-on experience in rapidly implementing and iterating on gameplay mechanics.
NYU Tandon CS-GY 4553 Computer Game Design Course Final Project. This project focused on a distinct aspect of game design such as Procedural Content Generation, Level Design, Resource Management Systems, Game Feel, Minimalism, etc. The experience provided hands-on experience in rapidly implementing and iterating on gameplay mechanics.