Note
- Usage 
DataStoreService, so it is recommended to setEnable Studio Access to API Servicestotrue. - Optional usage of 
HttpServiceto let you know if your GAdmin needs an update. 
Settings is located at: GAdminLoader/Settings.
Some of the settings can be outdated.
With GAdmin you can:
- Change GAdmin's TopBar using 
TopBar.ReferenceofClient/Modules/Framework/TopBar; - Create your own 
Commands; - Make 
Calls; - Use three of GAdmin's 
APIs. - Much more.
 
API has many useful methods. As an example, API:GetBanlist().
To get API, you first need to get GAdmin MainModule:
local GAdmin = require(_G.GAdmin)And then, get the API from it:
local API = GAdmin:GetAPI()You can make either client or server custom commands.
Read GAdminLoader/Addons/ServerCommands/INFO and GAdminLoader/Addons/ClientCommands/INFO first.
{
	Command = "Explode",
	RequiredRank = 3,
	Alias = {"Explosion"},
	UppercaseMatters = false,
		
	Client = false,
	ClientOnly = false,
		
	Loop = false,
	Arguments = {"Player@"},
	References = {"Player"},
	ArgPermissions = {},
	Function = function(Caller, Arguments)
		local player = Arguments[1]
		local Explosion = Instance.new("Explosion")
		Explosion.Parent = player.Character.HumanoidRootPart
		Explosion.CFrame = player.Character:GetPivot()
	end,
},{
	Command = "View",
	RequiredRank = 3,
	Alias = {"SeePlayer"},
	UppercaseMatters = false,
		
	Client = true,
	ClientOnly = true,
	CallerClient = true,
		
	Loop = false,
	Arguments = {"Player@"},
	References = {"Player"},
	ArgPermissions = {},
},ClientCommands.View = function(Caller, Arguments)
	local Player = Arguments[1]
	workspace.CurrentCamera.CameraSubject = Player.Character.Humanoid
end