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WIP: Implement vulkan RHI #2865
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@halx99 |
Yes, but not current, because there are still lots of work to do, current only beginFrame, endFrame, clearColor works |
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Wow, nice. What is the advantage of have Vulkan support? Thanks. |
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So far, most 2D rendering works correctly (RenderTexture is known to be temporarily working). Mesh rendering is also functioning, except for instanced rendering. Next on the TODO list are terrain, grid, vulkan RHI optional descriptor set, and other... |
reason: Upgrading ensures reflection correctly handles cases like `sampler2D u_details[4]`, where descriptorCount must match the array length rather than expanding into multiple bindings.
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Describe your changes
RT
all shaders need migrate by
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