aka Valk - an Unreal Engine gameplay, engine-systems, and tools programmer.
I mainly build in C++ / UE5, and I’m especially into:
- Messing around in the engine source code
- Learning about powerful new plugins
- Creating editor tools that make dev life easier
- Netcode (with all its quirks)
- Musical / audio tools and features
Known for:
- Building everything imaginable with GAS
Currently tinkering on a fantasy action-stealth multiplayer game.
Links:
YouTube → https://www.youtube.com/@ValkCode
LinkedIn → https://www.linkedin.com/in/nicolasmartin-dev/
