Skip to content
View V4LKdev's full-sized avatar

Highlights

  • Pro

Block or report V4LKdev

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
V4LKdev/README.md

Hey there, Im Nic 👋

aka Valk - an Unreal Engine gameplay, engine-systems, and tools programmer.

I mainly build in C++ / UE5, and I’m especially into:

  • Messing around in the engine source code
  • Learning about powerful new plugins
  • Creating editor tools that make dev life easier
  • Netcode (with all its quirks)
  • Musical / audio tools and features

Known for:

  • Building everything imaginable with GAS

Currently tinkering on a fantasy action-stealth multiplayer game.

Links:
YouTube → https://www.youtube.com/@ValkCode
LinkedIn → https://www.linkedin.com/in/nicolasmartin-dev/

Pinned Loading

  1. UE5-AbilitySystemFramework-Sample UE5-AbilitySystemFramework-Sample Public

    Curated code sample from my in-progress fantasy action-stealth vertical slice, showcasing best-practice Unreal Engine 5 Gameplay Ability System and networking patterns.

    C++

  2. Veggle-Gamejam Veggle-Gamejam Public

    Entry for the 1 Week Ryan Layley GamesJam 25 Using GAS

    C++

  3. TankAI-DecisionMaking TankAI-DecisionMaking Public

    C++ tank AI tech sample: FSM vs Behavior Tree on a shared service-gateway architecture with deep debug tooling.

    C++

  4. UE5-Editor-Patches UE5-Editor-Patches Public

    Small UE5 editor QoL patches and experiments for myself.

  5. UnrealJUCE-Lab UnrealJUCE-Lab Public

    Unreal engine Plugin that uses the JUCE Library for realtime audio playback and sound production. The goal is to create a simple DAW build in Unreal

    C++ 1

  6. Asymptomagical Asymptomagical Public

    Multiplayer UE5 systems project utilizing GAS best practices + network-optimized hex grid via replicated HISM delta updates + clean session/user plugin architecture.

    C++