Disclaimer: Before you get started, just noted, that theres nothing to execute. Therefore you can just launch the simple index.html file. The rest of the files will help it. For advanced development for yourself, you can load this in vsCode. I do not support your decision if you should make any edits.
To get started, just click index.html
-
IP Address:
- The IP address is not directly configured in the
dedicatedserver.cfgfile. It’s determined by the machine where you’re running the server. - The server will listen on all available network interfaces by default.
- The IP address is not directly configured in the
-
Game Port:
- The
GamePortis the port used for game communication. - Default value:
8766. - Explanation: This port allows players to connect to your server and play the game.
- The
-
Query Port:
- The
QueryPortis used for querying server information (e.g., server status, player count). - Default value:
27016. - Explanation: This port provides information to clients and server browsers.
- The
-
BlobSync Port:
- The
BlobSyncPortis used for mod synchronization. - Default value:
9700. - Explanation: Mods and custom content are synchronized using this port.
- The
-
Server Name:
- The
serverNamesetting defines the name of your server as it appears in the server browser. - Example:
"serverName": "My Awesome Forest Server"
- The
-
Max Players:
- The
maxPlayerssetting determines the maximum number of players allowed on your server. - Example:
"maxPlayers": 10
- The
-
Password:
- The
serverPasswordsetting allows you to set a password for your server. - Example:
"serverPassword": "SecretPassword123"
- The
-
LAN Only:
- The
lanOnlysetting:- Set to
"True"if you want your server to be accessible only on your local network (LAN). - Set to
"False"if you want friends to connect over the internet.
- Set to
- Example:
"lanOnly": false
- The
-
Save Slots:
- The number of save slots available for your server.
- Example:
"saveSlots": 5
-
Save Mode:
- The
saveModedetermines how often the server saves game data. - Options:
"autosave": Regular automatic saves."manual": Requires manual saving.
- Example:
"saveMode": "autosave"
- The
-
Game Mode:
- The
gameModespecifies the type of game (e.g., survival, creative). - Example:
"gameMode": "survival"
- The
-
Save Interval:
- The
saveIntervalsets the time (in minutes) between automatic saves. - Example:
"saveInterval": 10
- The
Remember to adjust these settings according to your preferences. For more details, you can refer to the Dedicated Server Configuration Guide on Steam Community.
Let me know if you need further assistance🗣️! 😊
