MuCuteRelay is a Man-in-the-Middle (MITM) proxy implementation for Minecraft Bedrock Edition that enables packet interception and modification — without modifying the Minecraft client.
Features:
- Seamless switching and adapting between multiple Minecraft versions.
- Full control over the packet layer for advanced packet manipulation.
- Designed to be lightweight and portable.
Follow these steps to compile MuCuteRelay using Android Studio:
-
Clone the repository:
git clone https://github.com/OpenMITM/MuCuteRelay.git
-
In Android Studio, go to Build → Compile All Sources.
-
After a successful build, the output
.jarfile will be located at:MuCuteRelay/build/libs/MuCuteRelay.jar
- The compiled
MuCuteRelay.jarcan be used as a standalone proxy to intercept and modify Minecraft Bedrock Edition packets. - MuCuteRelay's Android client implementation is located in a separate project called MuCuteClient.
This project is licensed under the GNU General Public License v3.0 (GPLv3).
(Disclaimer: This is not legal advice.)
You are allowed to:
- Use the code.
- Share the code.
- Modify the code.
If you use any code from this repository:
- You must disclose the source code of your modified project.
- You must also disclose any source code you took from this project.
- Your modified application must also be licensed under GPLv3.
- You cannot use this code (even partially) in a closed-source or obfuscated application.
For full information about the GPLv3 license, please visit:
https://www.gnu.org/licenses/gpl-3.0.en.html
We welcome contributions of all kinds!
Feel free to open a pull request, suggest new features, report bugs, or help improve the project.
Please use MuCuteRelay at your own risk.
We DO NOT take responsibility for any bans or punishments that may occur as a result of using this cheat.