- 🫖 I am a Technical Artist with a strong background in computer science and graphics programming.
- 🇺🇸 I work on Last Sentinel @ Lightspeed LA in Irvine, CA.
- 🎓 B.A. Computer Science, University of Cambridge | M.S. Computer Science (Game Development), USC
- 💛 I am passionate about shaders, tools, and PCG.
Highlights
- Pro
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Easy-Text-Effects-for-Unity
Easy-Text-Effects-for-Unity PublicAn open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.
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shader-web
shader-web PublicA static web app that makes writing GLSL shaders more enjoyable
TypeScript 6
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procedural-implicit-terrain-raymarching
procedural-implicit-terrain-raymarching PublicPart II project (dissertation) for Cambridge compsci student Qiaozhi Lei (ql316).
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dantechguy/xr
dantechguy/xr PublicGroup Project for Extended Reality module for Part II Computer Science Tripos at University of Cambridge
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