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@oryxel1 oryxel1 commented Jul 16, 2025

This is another attempt of implementing player entity collision push since #1357 PR went stale. This should works somewhat better than the old PR but still have issues, it's not perfect. For ex: in some rare case player might have weird motion when jumping which idk if it's fixable (should now be fix), feel free to player around with it tho :). Resolve #3702.

oryxel1 and others added 2 commits July 17, 2025 02:37
Co-authored-by: chris <github@onechris.mozmail.com>
oryxel1 and others added 3 commits July 17, 2025 17:21
@oryxel1 oryxel1 marked this pull request as ready for review July 17, 2025 11:23
@oryxel1 oryxel1 requested a review from onebeastchris July 17, 2025 12:09
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oryxel1 commented Jul 17, 2025

In my testing this PR now works pretty well, so it's now ready to be merge. Ofc, feel free to test it as much as you like :) to see if there still any problems left with it :P

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Is there Minecraft Teams Support?
For plugins like TAB

@SleepyPopp
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Is there Minecraft Teams Support? For plugins like TAB

I think this is the wrong place for that.

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Pretty sure this is for collisions not about plugins.

@onebeastchris
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Yes, collision rules set in scoreboard teams will be accounted for in this PR

@oryxel1 oryxel1 marked this pull request as draft August 23, 2025 04:13
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Pretty sure this is for collisions not about plugins.

The point of Minecraft teams support is so some plugins that disable collisions is compatible with this collisions PR
Including anti cheats like Hypixel or whatever server disables collisions

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Pretty sure this is for collisions not about plugins.

The point of Minecraft teams support is so some plugins that disable collisions is compatible with this collisions PR Including anti cheats like Hypixel or whatever server disables collisions

I second that this is important. I utilise TAB's API to disable collisions within the spawn area of my server (so players can't push others outside it), but enable them everywhere else.

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As mentioned before - this PR accounts for teams and their collision rules already; so that will work fine

@oryxel1 oryxel1 added the PR: Needs Testing When a PR needs testing but is currently not under review label Sep 17, 2025
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Java players can't push bedrock players

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