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This PR applies some refactors to the AnvilInventoryUpdater class and makes some other small refactors around the code, most notably some utility methods in GeyserItemStack, and of course, some tag/registry cache refactors. Still in the works, most notably I noticed some bugs with repair cost not being calculated correctly when renaming items and repair cost being set incorrect when switching items around in the anvil menu.

This PR should fix #5545 and might fix #5584.

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Geyser - Anvil Works different on Java/Bedrock Anvil XP cost is incorrect for bedrock players

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