This library provides a number of ways to compute the bit reversal of all primitive integers. There are currently 3 different algorithms implemented: Bitwise, Parallel, and Lookup reversal.
use bit_reverse::ParallelReverse;
assert_eq!(0xA0u8.swap_bits(), 0x05u8);This library is very simple to uses just import the crate and the algorithm you want to use.
Then you can call swap_bits() on any primitive integer. If you want to try a different
algorithm just change the use statement and now your program will use the algorithm instead.
BitwiseReverse may be useful in space-constrained microcontrollers when capturing data, but
is typically inferior to ParallelReverse, which is a Bitwise Parallel Reverse and thus an
order of magnitude faster. For small sizes, <= 16 bits, LookupReverse is the fastest but it
doesn't scale as well as ParallelReverse this is because ParallelReverse does a constant
number of operations for every size (assuming your cpu has a hardware byte swap instruction).
LookupReverse needs more lookups, ANDs, and ORs for each size increase. Thus
ParallelReverse performs a little better at 32 bits and much better at 64 bits.
These runtime characteristics are based on a Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz.
BitwiseReverse and ParallelReverse both only use a couple of stack variables for their
computations. BitwiseReverse takes less space than ParallelReverse (18 bytes on MSP430).
LookupReverse on the other hand statically allocates 256 u8s or 256 bytes to
do its computations. LookupReverse's memory cost is shared by all of the types
LookupReverse supports.
To link to core instead of STD, disable default features for this library in your Cargo.toml. Cargo choosing features
You can enable support for u128 and i128 by enabling the feature u128.