What could cause the Dialogue Manager test scene to automatically close? #973
Replies: 2 comments 17 replies
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Do have a repo with your fork or any sort of diff of your changes compared to upstream? GDM is pretty big and this could be any number of things. I would have no way to know without looking at the specific changes. |
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Okay, let me tell you, I ran the test scene independently with the style change in the show_dialogue_balloon function. And it played the last dialog I tried to open in main. So I thought the problem might be something I moved from main_view.gd (although I don't remember doing that). I looked for the code from the other version and put it in this one, but the error remains the same. So, could main.view be the cause? |
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Before adding Dialogue Manager to my project, I created another separate project where I tested and modified certain aspects of the Dialogue Manager. However, when I copied and pasted the add-on folder into my project to import the modifications I made, it automatically closed when I tried to open the add-on test scene.
However, nothing has been changed in the code in this copy compared to the original from the other project. Furthermore, when I instantiate a balloon in another scene, it displays no errors and works with the modifications I made. I really don't know what could be happening, although I didn't give it importance because I can test the dialogues elsewhere, but it is a bit annoying to be able to use the test scene.
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