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Hello,
I am trying to use the GameInput API through windows-rs.
I enabled all the Gaming related features but the GameInput API seems to be incomplete. For example, the entire IGameInput Interface is missing or some other types relating to keyboard and mouse like GameInputKeyboardInfo or GameInputMouseState are also missing.
I tried generating the bindings myself from the header that comes with the GDK package but rust bindgen cannot process the "COM lite" or "nano-COM" style code and I don't know how to generate a proper .winmd file for it. Bindgen has no issues with the C-Style API of the other GDK classes but GameInput.h poses a problem.
Any pointers would be much appreciated.