An as exact as possible recreation of Minecraft that I can make in Unity.
Check out the project in action:
Watch on YouTube: https://youtu.be/xWuzHTZZvcw
- Procedural World Generation - Infinite terrain generation using Perlin noise
- Chunk-Based Rendering - Efficient rendering system with chunk loading/unloading
- Voxel System - Block-based world with customizable block types
- Player Controller - Smooth first-person camera and flight mechanics made to be exactly like Minecraft
- Multiplayer networking - Built with Mirror networking framework for multiplayer capabilities through steam
